So which should you pick? Well, do you want something more familiar or something very different?
And then the battles themselves play out more like 9's, where you give general orders to follow in the civil phase and watch them get carried out in the military phase by all kingdoms simultaneously, without the ability to go in and change the orders until the 10 day period passes. As such you'll not just be deploying characters based on their stats, but also based on their traits. It has characters with different distinctive abilities like in 11, with that system expanded upon by giving each character at least one trait and up to five, rather than 11's characters having either no trait or one trait. It's not that it's a bad game, but it's different, and if you're used to the grand strategy micromanagement offered by the previous games you've played, it could be a rough adjustment.ġ4, meanwhile, is like a hybrid of 9 and 11, both of which you've played. Even when the single character you choose to play is a ruler like Cao Cao, your ability to control your kingdom is limited, as you're only able to give a certain number of orders at a time and have no choice but to delegate other cities and regions to AI control. Following in the style of 7, 8, 10 and 12, 13 is an RPG-style game where you play as a single character, rather than controlling an entire kingdom. If the only games you've played are 1-4, 9 and 11, then 13 is going to be a shell shock for you.